Saturday, March 28, 2020
Amulet Tutoring Benefits Teachers and Education Researchers
Amulet Tutoring Benefits Teachers and Education Researchers'Amulet Tutoring' is the newest and possibly the most significant innovation in private educational services since teleconferencing. Thanks to the invention of the 'Amulet', or the 'Amphora', as it's sometimes called, educators around the world can now offer interactive learning at a fraction of the cost of traditional private tutoring centers. At the same time, they can do so by getting out of the way. Amulet tutoring does away with the hassle of having to pay someone to be the 'teacher' in the classroom.More importantly, though, it's technology that actually allows human students to interact with their instructors and receive a more responsive learning experience than ever before. The 'Amulet' consists of a computer-like apparatus (an 'Amphora' in Latin) that serves the dual purpose of allowing users to learn while they play a video game online. In other words, 'Amulet' is a virtual classroom environment with a video game s tyle computer screen that allows users to interact with the instructor or other students.You might think that this sort of environment would have serious limitations, but the fact is that, in fact, it has tremendous benefits. It really is an interactive, living, breathing classroom; a flexible virtual space where both student and teacher can work together to build skills that are essential to any classroom setting. It's also a collaborative 'teaching' environment where the teacher doesn't have to micromanage; just play along as the learning program does all the hard work for them. It gives students the opportunity to be creative learners and engage in independent learning, and it provides the teacher with more interaction opportunities.This is the big picture that makes the advantages of 'Amulet' tutoring so powerful and, perhaps, so unnoticed by many of its users. You can see why there's a big market for such environments, and the reason that 'Amulet' tutoring is growing in popular ity among teachers and education researchers alike.For one thing, it's a very practical environment for teaching. Students are free to study and do whatever they want as long as they're working in real time on assignments. With the benefits mentioned above, this becomes easier than ever before to find and incorporate practical learning elements into students' curricula. For instance, a teacher can integrate games like 'Super Mario Brothers'Duck Hunt' with math and science lessons; or 'Nintendogs' with art and literature lessons.In addition, the combination of interactive games with teacher-student interaction means that there's no awkward separation between tutor and student. Rather, the student and the teacher are actually sitting side by side, both working together to achieve the end goal.Yet for many teachers, this kind of setting can pose some serious challenges. The biggest obstacle, however, isn't technical - it's a lack of interest. The challenge for many teachers is choosing whether to try to engage the student in a 'school'home' environment, or to turn their classrooms into more of a 'learning environment'.
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